Kimmo
ahven
3d


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Helsinki, Finland

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July 2003

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2 January 2010

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Armor - Cinema 4D
CINEMA 4D, Photoshop
March 2009


   
I have developed an idea of this retro historic fantasy like armor. I have made development with the 3d models style over one year and after that I finished the final armor with Cinema 4D 10.5. The armor texture is completely procedural 3d shader made with Cinema 4D shaders. The modeling is done with Hypernurbs subdivision method.

I made some postwork in Photohop including color correction, levels adjustment and depth of field effect.
This is perhaps most interesting 3d modeling art project I have done with Cinema 4D.
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